To reproduce, one way is to preoccupy the audio device with an ALSA client, so pulseaudio, alsa dmix, or jack or any other sound system or openal itself cannot open/access the device. 02:48:03: ERROR: /home/james/minetest/src/main.cpp:e2: int main(int, char**): A fatal error occured: Audio: Global Initialization: Device Open 02:48:03: ERROR: An unhandled exception occurred: Audio: Global Initialization: Device Open K7ejUdZDuVfU3u5sxC5qvSiU6KBVEumaQw圜oonqZYQ SHA256 (minetest-0.4.14.tgz). JackShmReadWritePtr::~JackShmReadWritePtr - Init not done for 4294967295, skipping unlockĪLSA lib pulse.c:243:(pulse_connect) PulseAudio: Unable to connect: Connection refusedĪL lib: (EE) ALCplaybackAlsa_open: Could not open playback device 'default': Connection refused SHA256 (grive2-0.5.0.tgz) XD24fnxtP285Z1bI3DImJ37v06OOz55rxDnC27Kti78. Jack server is not running or cannot be started That wouldnt be part of MT 0.5.0, that should be part of minetestgame, or the default subgame packaged with Minetest 0.5. Right It will become something finished, only t. I downloaded the latest dev build of 0.5.0 from sfan5s forum link, and, while the server list is still full to the brim with servers, all but the 5 that are running on 0.5.0-dev are in grey instea. As the game is already pretty playable, and giving it version 1.0 will add credibility. Cannot connect to server socket err = No such file or directory Maybe, I mean, really maybe, we should make the third/second version from now, maybe even next, 1.0.
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